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Tags: cocoa distributed messaging networking
Reader Steven Degutis was inspired by my post about Distributed Objects and decided to make something that avoided those pitfalls. The result is SocketObjC, a remote messaging library that uses continuation passing style to achieve full asynchronous messaging. I haven't tried it, but it's worth checking out.
I consider that a feature. But as mentioned in the proceeding sentence, if you want to handle problems, you can easily modify the code to do so, especially considering it's open source. If you really dig exceptions, go throw in some exception-throwing into the code. If you're like me and would prefer to use something like a notification or a block-callback for things like timeouts, then you can add that too. SocketObjC doesn't force any one way of problem-handling on you like DO does.
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